Today is my birthday. I was really looking forward to posting on the blog again. I had planned a whole week of "Year-End Recaps" covering my interests and hobbies. Most people do this around New Year's, but I've always preferred to do it on my birthday since that is a pretty self-reflective time. However, this year is different. My father passed away ten days ago.
This isn't intended be a maudlin post that plays upon your sympathies. I don't know how anyone can summarize a 78-year life in a eulogy, let alone something as trivial as a blog post. But since I've often spent my birthday in reflection, it's appropriate that I spend some time reflecting on my dad. These are just some general thoughts, and I'm not organizing, structuring, or editing (Hah! Like I ever do!).
The last two years had been very difficult for him and my mother. Early on, I posted about a lot of the health problems he went through. I fell out of that habit after the initial catharsis of getting it all out. He had his ups and downs, including a very frightening heart attack during dialysis this past November. All of us thought that was the end right there. He recovered phenomenally well, and in hindsight I believe he did it just to spend one last Christmas with us before letting go.
He was a shell of the man he used to be. I know he was miserable. I don't think he was in pain, but the indignity of having a catheter, the irritation of dialysis, and the exhaustion of being sick and weak for so long had taken their toll. He couldn't do any of the things he used to enjoy, and each day it seemed like he had even less energy.
But despite all of that, he did keep his spirits up. He was a fighter; unfortunately he seemed to fight the doctors and nurses more than the illnesses. His mind was sharp to the end. Sure, he had trouble remembering what day it was, but he certainly knew what channel Fox News was on and he could tell you to the second when it was time for his dialysis to end (and he would!). The Alzheimer's was the diagnosis I feared the most. I dreaded the thought of losing him gradually over the years while his body remained. As terrible as it may sound, in many ways I'm grateful that he went the way he did-- peacefully taking a nap on his couch at home.
The funeral service was very nice. He was buried in the Houston National Cemetery, with the three-man flag ceremony. It's amazing how quickly that lone bugle playing Taps can bring a tear to your eye. We had a lot of friends and family come to the service, which was very nice. My brother spoke, but I did not. I knew that I wouldn't be able to get through any words I wanted to say. Instead, I stood with my brother, ready to finish for him if necessary.
My dad was very fortunate to have a lifelong friend give his eulogy. My dad and Kent Akord had remained friends for 75 years. How astounding is that!? They met in the neighborhood, went to elementary school, high school, and even college together. The stories he told were fantastic. I'd known my dad all my life, but that's just over half as long as they knew each other.
When pulling pictures for the wonderful video my brother made, I loved seeing all the different aspects of my dad. He's always been my dad, and in my adult years he's also been my friend. At occasions like this, you get to see how others experienced him. What he was like as a brother, an uncle, a husband, a friend, a co-worker, a neighbor. What kind of person was he at 10, 17, 25, 35, or 45http://www.blogger.com/img/blank.gif? My experience of him was only a fraction of who he was.
When talking with the pastor in preparation for the service, he told us to celebrate his life. He asked us questions to remind us (and inform him) about what our dad was like. Memory is a funny thing. I could remember a lot from the last couple of years, and a lot from when I was a kid, but I had trouble remembering things from even five or ten years ago. I'd love to list all of those memories, but if I go down that rabbit hole I'll never return.
I'll end this with just two things, two recommendations for those who have read this far. Last year, I saw the movie Tree of Life. It was transcendent. It was a poem in movie form. It required you to pause, slow down, contemplate. It was about a child and his relationship with his father; it was also about man and his relationship with God. It was about life. Not everybody liked it, and that's okay. The father played by Brad Pitt was really nothing like my father, but in the metaphorical sense he is just like everyone's father. It is very moving. See this film.
The other thing I would say is to just take some time to appreciate the people around you. That's so cliche, I know, but I don't just mean it in the sense of telling them that you love them. Just appreciate that you have friends, that you have family. Acknowledge the good times while they're happening. Cherish the memories. Tell some of the stories that you haven't told in years.
Thank you, Dad, for all the obvious things and the trivial ones. Thanks for the peanut-butter-and-crackers, the water-skiing, the lectures, the Christmas lights, the home-made slime, caring for the cat you hated, and sending me to the college you loved. Thanks for everything, Dad.
Showing posts with label Random Thoughts. Show all posts
Showing posts with label Random Thoughts. Show all posts
Wednesday, February 1, 2012
Monday, March 28, 2011
Little Thoughts
Crap, two whole months without a post. That's pathetic. Well, rather than bore you with one really long post, I've decided to bore you with a semi-long post comprised of really short snippets. Enjoy!
It had dozens of tendrils, each extending for at least 15 feet along and under the ground. It was a major task getting it under control. The reason I felt like mentioning it here is because of the weird difficulty in removing it. It was actually rather complicated. The network of roots and vines were very like the wiring in a complex bomb. I had to trace each one to the source, sometimes having to remove a different one before I could remove the first. And after I had removed many smaller root clusters, each one containing plenty of challenges themselves, I was finally able to tackle the big one. I hacked and cut and dug and swore. I attacked side roots to weaken the main root. I dug around it to get different angles of attack. And when I finally defeated it, I felt exactly the same satisfaction I feel after defeating a particularly gnarly big boss in a video game. "Game Over, Wisteria-Man! I've rooted out your evilness."
But it got me to thinking how cool it would be if Josh Whedon were able to put together an amusement park like old Walt's place. Of course, a huge portion of the park would have to be dedicated to Sunnydale and Buffy's exploits therein. You could walk the halls of Sunnydale High, hang out at the Hellmouth, or grab a brew at The Bronze. Nearby would be the big city where Angel worked.
Obviously, the most popular section would be The 'Versed, based on the reality created for Firefly. You could have a truly frightening "Reavers of the Caribbean" ride and a full mock-up of Serenity. The best would be a Firefly rollercoaster: lots of ups and downs, but you're forced to get off right when it gets really good.
Lastly, there's the Dollhouse. I'm not exactly sure how this would play out, but it most likely wouldn't be appropriate for children. Do you get to pretend you're a different person, or do you just custom order a person for your own, um, pleasure?
I certainly hope Mr. Whedon keeps creating. I've never had any interest in Buffy the Vampire Slayer, but otherwise I think he's produced really excellent stuff. If he keeps it up, maybe someday we really will get a Whedon World.
Running
Since my last post was about my running achievements from last year and goals for this year, I might as well start with an update about that. I'm pleased to say I'm doing rather well. Karen and I have started running together on the weekends, which works surprisingly well. We go to Memorial Park, which has a 2.92 mile circuit. She runs at a much slower pace, so she and I and the puppy go around once together. Then I take the puppy and go around again while she relaxes and reads. This helps me moderate my pace, plus gives me my long run for the week. I've already logged 60 miles running this month, which is a new high for me. This experience has made me much more confident in my long running ability, and I'm eager to run my first 10K next month.Wisteria Hysteria
Yesterday was yard work day. Aside from the usual lawn care, I had the special task of taming a wild plant-beast in our backyard. If you're not familiar with it, wisteria is a vine-like plant with pretty purple flowers and a nice fragrance. Normally, this plant is trained to grow vertically on a pergola to provide shade and a pleasing view. Unfortunately, when left alone, it spreads like an evil virus.It had dozens of tendrils, each extending for at least 15 feet along and under the ground. It was a major task getting it under control. The reason I felt like mentioning it here is because of the weird difficulty in removing it. It was actually rather complicated. The network of roots and vines were very like the wiring in a complex bomb. I had to trace each one to the source, sometimes having to remove a different one before I could remove the first. And after I had removed many smaller root clusters, each one containing plenty of challenges themselves, I was finally able to tackle the big one. I hacked and cut and dug and swore. I attacked side roots to weaken the main root. I dug around it to get different angles of attack. And when I finally defeated it, I felt exactly the same satisfaction I feel after defeating a particularly gnarly big boss in a video game. "Game Over, Wisteria-Man! I've rooted out your evilness."
Apples and Oranges
Speaking of plants, here's something else. I actually posted this somewhere completely different a while ago, but I amused myself enough that I'm repeating it here. I really don't get the whole "It's like comparing apples and oranges" phrase. Those are two very comparable things-- they're both fruit, grow on trees, mostly round, often found in Christmas stockings. One can easily compare them: I like apples more than oranges because you don't have to peel them. I like oranges better than apples because they are sweeter. It just doesn't make sense to me. If you really wanted to negate a comparison, shouldn't the objects be as disparate as possible? "That's like comparing apples and sheet music" or "That's like comparing John Boehner and oranges." Okay, maybe that last one doesn't work, but I think you see my point.Whedon World
I've been enjoying the series Dollhouse on Netflix lately. I really like how it is a "sex and violence" show that really plays with deeper sci-fi concepts of mind and personality. I'll be sad when I reach the end of its run.But it got me to thinking how cool it would be if Josh Whedon were able to put together an amusement park like old Walt's place. Of course, a huge portion of the park would have to be dedicated to Sunnydale and Buffy's exploits therein. You could walk the halls of Sunnydale High, hang out at the Hellmouth, or grab a brew at The Bronze. Nearby would be the big city where Angel worked.
Obviously, the most popular section would be The 'Versed, based on the reality created for Firefly. You could have a truly frightening "Reavers of the Caribbean" ride and a full mock-up of Serenity. The best would be a Firefly rollercoaster: lots of ups and downs, but you're forced to get off right when it gets really good.
Lastly, there's the Dollhouse. I'm not exactly sure how this would play out, but it most likely wouldn't be appropriate for children. Do you get to pretend you're a different person, or do you just custom order a person for your own, um, pleasure?
I certainly hope Mr. Whedon keeps creating. I've never had any interest in Buffy the Vampire Slayer, but otherwise I think he's produced really excellent stuff. If he keeps it up, maybe someday we really will get a Whedon World.
Labels:
Predictions,
Random Thoughts,
Running
Tuesday, October 12, 2010
Lesson Learned
I came very close to posting about this a few days ago, but in the end I decided there wasn't enough of a story. For good or ill, that story has now expanded.
Flower made squirrel kill number six on Friday. I was in the process of closing the gate after backing out the car when she brought her fresh kill to drop at my feet. I was on my way out, only expecting to be gone an hour or so, so I just congratulated her on the kill and let her be. What harm could there be in letting her bask in her victory while I was gone, before I returned to put it in the trash?
Well, when I returned, the squirrel was nowhere to be found. I searched and searched, but could find no trace. Clearly, Flower had buried it for a rainy day. I didn't really think much of it, especially since there was nothing I could do about it anyway.
Fast-forward to today. I got home and let Flower out, as usual. I decided to open a beer and read my book in the beautiful, late afternoon sunshine. Not long after, I noticed a smell. Quite a smell. Yes, Flower had unearthed her nearly week-old kill and decided it was ripe enough to play with. She was having a ball! The corpse was her newest toy. She would nibble on it, thrash it about her head, throw it on the ground and then flop around with it in the grass. I thought to myself, "Why not? She earned it!" Hoo boy, was that a mistake.
I don't know how many of you are familiar with the stench of a rotting carcass. Hopefully, not many. This may be the eau de toilette of choice for dogs, but for humans, it is quite retched. The only benefit for me was that I'm currently reading a novel about vampires, so it added to the ambiance (Note to self-- patent smell of rotting animal flesh for use in smell-o-rama zombie movies).
Flower enjoyed wallowing in the odor, and then trying to bring it in the house. Out in the backyard it didn't seem so bad, but the second I (foolishly) let her in the house, I knew my mistake. So, she got an impromptu bath, and I learned a valuable lesson: Always throw away dead things. No, let's see, never let a dog get away with murder. No, that's not it either. If you smell it, let it go? Hmm. Never trust a live dog with a dead squirrel? Okay, well, none of those seem very good. Let's just say whatever lesson I was supposed to learn, I learned it well.
Flower made squirrel kill number six on Friday. I was in the process of closing the gate after backing out the car when she brought her fresh kill to drop at my feet. I was on my way out, only expecting to be gone an hour or so, so I just congratulated her on the kill and let her be. What harm could there be in letting her bask in her victory while I was gone, before I returned to put it in the trash?
Well, when I returned, the squirrel was nowhere to be found. I searched and searched, but could find no trace. Clearly, Flower had buried it for a rainy day. I didn't really think much of it, especially since there was nothing I could do about it anyway.
Fast-forward to today. I got home and let Flower out, as usual. I decided to open a beer and read my book in the beautiful, late afternoon sunshine. Not long after, I noticed a smell. Quite a smell. Yes, Flower had unearthed her nearly week-old kill and decided it was ripe enough to play with. She was having a ball! The corpse was her newest toy. She would nibble on it, thrash it about her head, throw it on the ground and then flop around with it in the grass. I thought to myself, "Why not? She earned it!" Hoo boy, was that a mistake.
I don't know how many of you are familiar with the stench of a rotting carcass. Hopefully, not many. This may be the eau de toilette of choice for dogs, but for humans, it is quite retched. The only benefit for me was that I'm currently reading a novel about vampires, so it added to the ambiance (Note to self-- patent smell of rotting animal flesh for use in smell-o-rama zombie movies).
Flower enjoyed wallowing in the odor, and then trying to bring it in the house. Out in the backyard it didn't seem so bad, but the second I (foolishly) let her in the house, I knew my mistake. So, she got an impromptu bath, and I learned a valuable lesson: Always throw away dead things. No, let's see, never let a dog get away with murder. No, that's not it either. If you smell it, let it go? Hmm. Never trust a live dog with a dead squirrel? Okay, well, none of those seem very good. Let's just say whatever lesson I was supposed to learn, I learned it well.
Labels:
Flower,
Random Thoughts
Friday, October 8, 2010
Vampire Weekend
Last night I got to see a great little band, Vampire Weekend. It was a really fun show and we had a good time. I'm not going to do a full review, I just wanted to comment on a few things.
First, the audience. Karen made the comment that more than half the people there were half our age. I was in complete denial of that, of course, but it wasn't too far off the truth. The really sad part was that nearly everyone our age or older were there escorting their kids. For Karen, that makes her feel old and out of place. For me, it makes me feel young (I feel out of place no matter where I am). I'm not trying to be younger than I am, but I do like good music. The age of the musicians or the fans shouldn't make any difference. I hope to still be going to see young bands even when I'm the oldest geezer in the room.
I also had a revelation about opening bands. They are the bridesmaids of concerts, I've decided. They're nice, they're fine, but they can't be too good or they'll detract from the main event. Also, the more different from the main act, the better. We actually had two opening bands for Vampire Weekend. The first was The Very Best. They were quite good, but they were scaled down to just two of the band members. I enjoyed it, but knew it could have been much better. Beach House, on the other hand, was not interesting at all. I imagine they're droning mellow music might be nice to have in the background, or maybe over headphones, but live it was just plain boring. However, that did make VW shine all the more in comparison, so I guess mission accomplished.
Lastly, the douchebag in front of me. I really hate to use that word, but unfortunately it is perfectly suited to describing this guy. You can already picture him in your mind, I'm sure: late 20s, close-cropped hair, pumped-up torso under a tight white t-shirt, jeans with the weird designs on the pockets, and of course, the obligatory flip-flops. During the first three or four songs of the show (Vampire Weekend- he wasn't there for the opening acts), he and his buddy ignored the stage in favor of talking and playing with his phone. Seriously, for 15 solid minutes, they were staring and touching the screen, oblivious to the music around them. It continued sporadically throughout the show, but it was worst at the beginning.
Honestly, this didn't bother me as much as I'm making it sound. What bothered me was the nagging question, Why were they there? If the show was that unimportant to them, why did they come at all? Second-most irksome was, Why did they have to stand right in front of me? But truthfully, the thing that really got under my skin more than anything else-- Why was I letting it bother me at all? This is the point at which I really did feel old. Just let it go. Relax. Enjoy the show. But instead, my mind kept coming back to these dudes in front of me with their stupid phone. Sigh. Deep breath.
Anyway, it was a fun show.
First, the audience. Karen made the comment that more than half the people there were half our age. I was in complete denial of that, of course, but it wasn't too far off the truth. The really sad part was that nearly everyone our age or older were there escorting their kids. For Karen, that makes her feel old and out of place. For me, it makes me feel young (I feel out of place no matter where I am). I'm not trying to be younger than I am, but I do like good music. The age of the musicians or the fans shouldn't make any difference. I hope to still be going to see young bands even when I'm the oldest geezer in the room.
I also had a revelation about opening bands. They are the bridesmaids of concerts, I've decided. They're nice, they're fine, but they can't be too good or they'll detract from the main event. Also, the more different from the main act, the better. We actually had two opening bands for Vampire Weekend. The first was The Very Best. They were quite good, but they were scaled down to just two of the band members. I enjoyed it, but knew it could have been much better. Beach House, on the other hand, was not interesting at all. I imagine they're droning mellow music might be nice to have in the background, or maybe over headphones, but live it was just plain boring. However, that did make VW shine all the more in comparison, so I guess mission accomplished.
Lastly, the douchebag in front of me. I really hate to use that word, but unfortunately it is perfectly suited to describing this guy. You can already picture him in your mind, I'm sure: late 20s, close-cropped hair, pumped-up torso under a tight white t-shirt, jeans with the weird designs on the pockets, and of course, the obligatory flip-flops. During the first three or four songs of the show (Vampire Weekend- he wasn't there for the opening acts), he and his buddy ignored the stage in favor of talking and playing with his phone. Seriously, for 15 solid minutes, they were staring and touching the screen, oblivious to the music around them. It continued sporadically throughout the show, but it was worst at the beginning.
Honestly, this didn't bother me as much as I'm making it sound. What bothered me was the nagging question, Why were they there? If the show was that unimportant to them, why did they come at all? Second-most irksome was, Why did they have to stand right in front of me? But truthfully, the thing that really got under my skin more than anything else-- Why was I letting it bother me at all? This is the point at which I really did feel old. Just let it go. Relax. Enjoy the show. But instead, my mind kept coming back to these dudes in front of me with their stupid phone. Sigh. Deep breath.
Anyway, it was a fun show.
Labels:
Concerts,
Random Thoughts,
Rants
Thursday, September 16, 2010
Tired of Running
Cinderella's name roughly translates as "she of the cinders." Cinders, as in soot, because she was poor and dirty from cleaning all the time (Speaking of which, what's the difference between "dirt poor" and "filthy rich"?). Something that started negative has come to represent beauty. I wonder if that's the same origin of Ashley and Nicole?
Yes, with a random opening though like that, this must be a post about running. I basically took the month of August off from running because it was just so dang hot. I wish I had just opted to accept a slower pace rather than cut it out completely. The weather is getting tolerable in the mornings again, and my body has been aching to get back out there. Unfortunately, that month off has really taken its toll.
This morning I ran 3 miles in 27:29, right at 9:10 minutes a mile. That's not bad, really. And that does include approximately one minute for puppy duty, and another two minutes that I spent walking/resting. The real problem was how tired I was during and after! Even though my muscles were pining for the activity, they apparently didn't realize they weren't as ready as they used to be.
My goal this year was to average under an 8:00 minute mile. I could probably do that if I only ran a mile, but I currently run three and would like to get up to five at least three times a week. That month off makes me feel like I'm starting all over from scratch.
The other good thing about this part of the year is the increase in 5K races in the fall. Those are usually a good motivator for me, so hopefully I'll sign up for one soon.
Yes, with a random opening though like that, this must be a post about running. I basically took the month of August off from running because it was just so dang hot. I wish I had just opted to accept a slower pace rather than cut it out completely. The weather is getting tolerable in the mornings again, and my body has been aching to get back out there. Unfortunately, that month off has really taken its toll.
This morning I ran 3 miles in 27:29, right at 9:10 minutes a mile. That's not bad, really. And that does include approximately one minute for puppy duty, and another two minutes that I spent walking/resting. The real problem was how tired I was during and after! Even though my muscles were pining for the activity, they apparently didn't realize they weren't as ready as they used to be.
My goal this year was to average under an 8:00 minute mile. I could probably do that if I only ran a mile, but I currently run three and would like to get up to five at least three times a week. That month off makes me feel like I'm starting all over from scratch.
The other good thing about this part of the year is the increase in 5K races in the fall. Those are usually a good motivator for me, so hopefully I'll sign up for one soon.
Labels:
Random Thoughts,
Running
Friday, August 27, 2010
What Kind of Hobby, Part 2
Wow, has it really been over two weeks since my last post? Worse yet, was my last post really the same one I'm writing on update on today? Yep, looks like it. The weird thing is, in my mind I've already written about seven insightful, amusing, and stunning posts. Now I just have to get them from my imagination into reality (where they will be transformed into stupid, boring, and mundane posts).
So, first of all, I have to share what I think is big news regarding my last post. In that one, I lamented that unlike books and movies, games don't really have an outlet to be shared without being purchased. Well, that has changed. Boardgamegeek, the central website for everyone in the boardgaming hobby, has just launched a new site: Board Game eXchange.
Board Game Exchange is basically a Netflix (or Gamefly) for board games. I think it is an excellent idea. I'm concerned that their pricing model is too high, but the concept is fantastic. Basically, for those not familiar with Netflix, you subscribe to a mail-order service for a monthly fee. Then, you pick a board game you would like to play. They send it to you (including a prepaid method of shipping it back) and you play it for as long as you like. Will this break the board gaming hobby out into the the larger population? I doubt it. But it is a good start.
For me, unfortunately, the service is not as valuable. I have so many games already, and the selection is somewhat limited, that I don't see much benefit in joining. However, if I were just getting started in the hobby, I think this service would be a godsend. Yes, it's expensive, but what a great way to experience multiple new and different games for a (large) fraction of their normal cost. If you don't have a game group or other access to a larger collection, this would be the way to go.
Now, on the the "Part 2" section of this post.
I thought of two more hobbies to compare with playing board games. Perhaps neither is particularly positive, but I think they are both appropriate in different ways.
I have a friend who is really into model trains. He goes to conventions across the nation. He has a large set up that he puts on display at a local mall every Father's Day. He's really into trains, and the model train hobby is one way for him to explore that interest.
Now me, I know virtually nothing about trains, real or model. I think they're cool, but I could barely name any of Thomas's friends, let alone discuss their history. But it got me to thinking. How much different are our hobbies? It is definitely a passionate minority that knows all kind of obscure facts about their subject. We both have conventions. We both have preferences (HO scale or Auction mechanism?). We could both talk to outsiders and bore them to sleep within minutes.
We're both collectors. His diorama (or whatever the proper term is) is constantly growing and changing. He's very precise when it comes to time period. He can look for particular items to "complete" what he's working on. How is that different from those of us who have to have a certain edition of a game, or complete a series whether we like the game or not?
Lastly, and this will probably get me in trouble with train enthusiasts, but we both play with our toys. We play games, they play trains. I'm sure that's not the phrase they use, but it's essentially the same. It's not enough to set up an elaborate landscape; you've got to run a train through it! It doesn't mean anything to have the engines if you never see them run. And while they could play with the same train for hours, we could play the same game many times. It's not a perfect analogy, I admit, but I think it's pretty darn close.
But the most damning link to me is the sheer volume of train-themed games. There are train games of every level of complexity. There are train games that are territorial, economic, historical, and trivial. Surely that isn't just a coincidence. There must be some hobbyist-mindset connection I'm not seeing.
I actually have a lot to say about this comparison, but I will try to make it brief since I have such a habit of going long on these posts.
I think the board gaming hobby is very much like the comic book hobby. There is the obvious parallels regarding collecting and reading/playing. There is the devotion to particular artists, writers, designers. There is the preference for particular eras, themes, or genres. All of these make good comparisons.
But what I want to talk about is more the industry. Comics have been around for decades, obviously, and they have taken many forms and branched in many, many directions. For most of their history, they were seen solely as a diversion for kids. But in the last 30 years, that has changed. Kids grew up, but kept buying and reading comic books. When you have 20- and 30-somethings with large disposable incomes as your audience, of course the business world takes notice.
It is no surprise to any comic book fan that Hollywood has discovered a gold mine. The potential was always there, perhaps it just took a while for the technology to catch up. Personally, I think it has more to do with the change in the target age groups of both comics and movies (one getting older, while the other went younger).
But here's the thing. It is easy to see why Hollywood wants to make movies of every comic book. They are both visual, story-telling media. That would seem to be enough. But any comics reader could tell you that there are innumerable things that a comic can do that a movie cannot. Yes, the action translates well, but the literate elements of comics are often lost. Comic characters have histories spanning decades; movie characters compress that into 20 minutes. I'm not saying comic based movies are bad, just that they will never be the same as the actual comic books.
So, how does this relate to board games? I'm starting to see a similar development between board games and video games. Many popular board games (Settlers of Catan, Carcassonne, Ticket to Ride) are available on the Xbox 360, and many more are available for the iPhone/iPod. Video games are much higher profile, like movies. They're a totally different medium, but they share similar traits with board games. Many games have been available on the internet for years, but the transfer to the home box market is pretty big.
The difference, I think, is that comic book movies are often watched by people who have never read the comic source (I've never read Iron Man, but I liked the movie). I don't think the same is happening with video game versions of board games. I get the impression that the only people playing them are the ones who are already familiar with them.
Is this transition a good thing? I'm not sure. I don't think it's bad, but I don't think either video games or board games will benefit from it.
The other big similarity has to do with the creative aspect. During the big comic book boom of the '80's and '90's, it was not only possible but very common for a couple of guys to write and publish their own comic books. The vast majority of these disappeared into obscurity, but there were plenty of success stories as well. From Bone to Strangers in Paradise to Teenage Mutant Ninja Turtles. It was a huge explosion of creativity and new artists and writers.
Right now, I think we're at a similar stage for board games. Publishing a board game is by no means a simple endeavor, but the growth of the internet has expanded options for publishing, promoting, and marketing these games to their target audience. Again, the rules of the universe (I forget if the 80/20 rule has a name) dictate that most of these won't be that great. But the important thing is that creative people don't feel shut out of participating in the creative side of this hobby. I think that's a wonderful thing, and makes this a great time to be into this hobby.
So, first of all, I have to share what I think is big news regarding my last post. In that one, I lamented that unlike books and movies, games don't really have an outlet to be shared without being purchased. Well, that has changed. Boardgamegeek, the central website for everyone in the boardgaming hobby, has just launched a new site: Board Game eXchange.
Board Game Exchange is basically a Netflix (or Gamefly) for board games. I think it is an excellent idea. I'm concerned that their pricing model is too high, but the concept is fantastic. Basically, for those not familiar with Netflix, you subscribe to a mail-order service for a monthly fee. Then, you pick a board game you would like to play. They send it to you (including a prepaid method of shipping it back) and you play it for as long as you like. Will this break the board gaming hobby out into the the larger population? I doubt it. But it is a good start.
For me, unfortunately, the service is not as valuable. I have so many games already, and the selection is somewhat limited, that I don't see much benefit in joining. However, if I were just getting started in the hobby, I think this service would be a godsend. Yes, it's expensive, but what a great way to experience multiple new and different games for a (large) fraction of their normal cost. If you don't have a game group or other access to a larger collection, this would be the way to go.
Now, on the the "Part 2" section of this post.
I thought of two more hobbies to compare with playing board games. Perhaps neither is particularly positive, but I think they are both appropriate in different ways.
Is it like playing with trains?

Now me, I know virtually nothing about trains, real or model. I think they're cool, but I could barely name any of Thomas's friends, let alone discuss their history. But it got me to thinking. How much different are our hobbies? It is definitely a passionate minority that knows all kind of obscure facts about their subject. We both have conventions. We both have preferences (HO scale or Auction mechanism?). We could both talk to outsiders and bore them to sleep within minutes.
We're both collectors. His diorama (or whatever the proper term is) is constantly growing and changing. He's very precise when it comes to time period. He can look for particular items to "complete" what he's working on. How is that different from those of us who have to have a certain edition of a game, or complete a series whether we like the game or not?

But the most damning link to me is the sheer volume of train-themed games. There are train games of every level of complexity. There are train games that are territorial, economic, historical, and trivial. Surely that isn't just a coincidence. There must be some hobbyist-mindset connection I'm not seeing.
Is it like comic books?
I actually have a lot to say about this comparison, but I will try to make it brief since I have such a habit of going long on these posts.
I think the board gaming hobby is very much like the comic book hobby. There is the obvious parallels regarding collecting and reading/playing. There is the devotion to particular artists, writers, designers. There is the preference for particular eras, themes, or genres. All of these make good comparisons.
But what I want to talk about is more the industry. Comics have been around for decades, obviously, and they have taken many forms and branched in many, many directions. For most of their history, they were seen solely as a diversion for kids. But in the last 30 years, that has changed. Kids grew up, but kept buying and reading comic books. When you have 20- and 30-somethings with large disposable incomes as your audience, of course the business world takes notice.

But here's the thing. It is easy to see why Hollywood wants to make movies of every comic book. They are both visual, story-telling media. That would seem to be enough. But any comics reader could tell you that there are innumerable things that a comic can do that a movie cannot. Yes, the action translates well, but the literate elements of comics are often lost. Comic characters have histories spanning decades; movie characters compress that into 20 minutes. I'm not saying comic based movies are bad, just that they will never be the same as the actual comic books.
So, how does this relate to board games? I'm starting to see a similar development between board games and video games. Many popular board games (Settlers of Catan, Carcassonne, Ticket to Ride) are available on the Xbox 360, and many more are available for the iPhone/iPod. Video games are much higher profile, like movies. They're a totally different medium, but they share similar traits with board games. Many games have been available on the internet for years, but the transfer to the home box market is pretty big.
The difference, I think, is that comic book movies are often watched by people who have never read the comic source (I've never read Iron Man, but I liked the movie). I don't think the same is happening with video game versions of board games. I get the impression that the only people playing them are the ones who are already familiar with them.
Is this transition a good thing? I'm not sure. I don't think it's bad, but I don't think either video games or board games will benefit from it.

Right now, I think we're at a similar stage for board games. Publishing a board game is by no means a simple endeavor, but the growth of the internet has expanded options for publishing, promoting, and marketing these games to their target audience. Again, the rules of the universe (I forget if the 80/20 rule has a name) dictate that most of these won't be that great. But the important thing is that creative people don't feel shut out of participating in the creative side of this hobby. I think that's a wonderful thing, and makes this a great time to be into this hobby.
Labels:
Games,
Random Thoughts
Thursday, August 5, 2010
What Kind of Hobby is Playing Board Games?
One of my favorite hobbies is playing board games. Although I know a lot of people who share this hobby, I would not consider it common, nor especially "mainstream." So when people ask me about it, it usually requires some bit of explanation.
Many times, if I say I like board games, the response is, "Oh, like Risk or Monopoly?" Depending on my mood and how much I care for the person, my response can be anywhere on the spectrum between a full description of the merits of German board game designers to simply, "Yeah, pretty much." And sure, I have a standard "elevator pitch" answer, too.
But what I've been thinking about lately is what other hobbies playing games is similar to. Of course, it doesn't have to be similar to anything; each hobby can stand alone on its own merits. But just for comparison and as a nice experiment, I thought about how I would compare it to some of my own other interests. I've picked some things I think are similar and different about them, but they are by no means exclusive; they are just the ones I chose to focus on for this post.
Many people read (sadly, not everyone), so this is something most people can understand. Reading can be educational or purely entertaining. It can take you to an infinite different times and places with ease. It's pretty cerebral, but it also encourages creativity.
How they are similar: Aside from what I mentioned above, I think another strong similarity is the idea of personalities. For books, it's authors; for games, it's designers. Just as some readers will buy the next Tom Clancy or Jackie Collins or Dan Brown book to hit the shelves, many gamers are just as dedicated to Reiner Knizia, Martin Wallace, and Klaus Teuber.
How they are different: Books are inherently solitary; games are not. Sure, there are readings and book clubs and discussions, but when it comes down to it, to experience a book requires only you and a book (and some time). Games are the opposite. Though there are "solitaire" games, I think the vast majority of us would define a game as a contest between two or more people. This is good in the sense that it makes gaming a more social hobby.
What games need that reading has: Libraries. Game libraries do exist on a small scale at conventions and game get togethers, but how fantastic would it be if you could check out games at your local library? And what about discount book stores? The value of a good book is not diminished by having been read. Why aren't there more outlets for second-hand games? Of course, thrifters like myself know that there is if you're willing to spend the time looking.
I've always believed that seeing a movie is a solitary experience that masquerades as a group experience. Sure, you see them in big groups (at theaters), but your interaction with the film itself is entirely internal. With the exception of talking patrons and cell phones, your experience at a movie is only dependent on what's going on within you.
How they are similar: Multiple people have a similar experience, filtered through their own personal biases. Also, people enjoy watching movies multiple times (especially with home video), just as many have favorite games they revisit often.
How they are different: Movies are passive; games are active. People often get excited by films that "challenge" them, either through interesting new ideas or radical perspectives or ethical dilemmas. But in the end, nothing the viewer can do will change the outcome of the movie. Games don't have as much impact, but they *require* participation. You are more or less in control of how the game ends the entire time.
What games need that movies have: I could say movie rental houses (which are dying out) or public theaters to spread to the masses, but I don't really think those apply. What I would like to see for games is more criticism. Film is studied. Whether it's a simple "thumbs up/thumbs down" or a dissection of the mis en scene, there are all levels of film criticism. Do games merit the same level of scrutiny? I don't know, but I would love to see it anyway.
Many hobbies revolve around collecting sets or examples of a particular thing, whether it be penguins or stamps or comic books or autographs. This sort of hobby focuses more on acquiring, but for the collector there is equal enjoyment in each of the objects themselves.
How they are similar: As many in the board gaming hobby can attest, it isn't long before your measuring your collection not by what games you have, but by how many. Like books and movies, new ones come out every year, all year long. Could you get every baseball card? No. Could you get every Chicago Cubs card? Possibly. Could you get every card for this season? Definitely. The difficulty here is in distinguishing between owning something you enjoy and enjoying something you own.
How they are different: Despite the ease of growing a collection, it really isn't about owning games you never intend to play. Sure, some feel the need to have all the Alea numbered big box games, but most of us value quality over quantity.
What games need that collecting has: A price guide? No, definitely not. But I wouldn't mind seeing a few more trade shows now and then. Even if not for trading, then at least for public display. How neat would it be to see some rare games out for display, or better yet, for play?
I don't really like adding this one because to me, sports are games. How can you compare two of the same thing? But, there it is.
How they are similar: Competition, pure and simple. Everyone understands the thrill of victory in sports. It is just as fulfilling in a hard fought board game.
How they are different: Cultural ubiquity. Sport exists at some level in every part of the world, at every level of society. Whether you play or just watch or paint your face to watch the local match, everyone understands sports.
What games need that sports have: Acceptance. No one bats an eye if you tell them you spent all day Sunday watching football. Planted on the couch in front of the TV is fine. But if you said you were inside playing D&D all day, wow, what a different reaction. Living vicariously through sports stars is okay, but acting out fantasy in your living room is not. What I find most amusing about this is the huge rise in "Fantasy Football" over the last decade. Watching wasn't enough-- they had to make a game out of it!
I thought I had a few more hobbies to compare to, but they've all escaped me at the moment. Besides, I think my analysis is running thin by now anyway. I'll just wrap it up here. What do you think? What hobby would you compare it to? How do you try to get people to understand it?
Many times, if I say I like board games, the response is, "Oh, like Risk or Monopoly?" Depending on my mood and how much I care for the person, my response can be anywhere on the spectrum between a full description of the merits of German board game designers to simply, "Yeah, pretty much." And sure, I have a standard "elevator pitch" answer, too.
But what I've been thinking about lately is what other hobbies playing games is similar to. Of course, it doesn't have to be similar to anything; each hobby can stand alone on its own merits. But just for comparison and as a nice experiment, I thought about how I would compare it to some of my own other interests. I've picked some things I think are similar and different about them, but they are by no means exclusive; they are just the ones I chose to focus on for this post.
Is it like reading?

How they are similar: Aside from what I mentioned above, I think another strong similarity is the idea of personalities. For books, it's authors; for games, it's designers. Just as some readers will buy the next Tom Clancy or Jackie Collins or Dan Brown book to hit the shelves, many gamers are just as dedicated to Reiner Knizia, Martin Wallace, and Klaus Teuber.
How they are different: Books are inherently solitary; games are not. Sure, there are readings and book clubs and discussions, but when it comes down to it, to experience a book requires only you and a book (and some time). Games are the opposite. Though there are "solitaire" games, I think the vast majority of us would define a game as a contest between two or more people. This is good in the sense that it makes gaming a more social hobby.
What games need that reading has: Libraries. Game libraries do exist on a small scale at conventions and game get togethers, but how fantastic would it be if you could check out games at your local library? And what about discount book stores? The value of a good book is not diminished by having been read. Why aren't there more outlets for second-hand games? Of course, thrifters like myself know that there is if you're willing to spend the time looking.
Is it like watching movies?

How they are similar: Multiple people have a similar experience, filtered through their own personal biases. Also, people enjoy watching movies multiple times (especially with home video), just as many have favorite games they revisit often.
How they are different: Movies are passive; games are active. People often get excited by films that "challenge" them, either through interesting new ideas or radical perspectives or ethical dilemmas. But in the end, nothing the viewer can do will change the outcome of the movie. Games don't have as much impact, but they *require* participation. You are more or less in control of how the game ends the entire time.
What games need that movies have: I could say movie rental houses (which are dying out) or public theaters to spread to the masses, but I don't really think those apply. What I would like to see for games is more criticism. Film is studied. Whether it's a simple "thumbs up/thumbs down" or a dissection of the mis en scene, there are all levels of film criticism. Do games merit the same level of scrutiny? I don't know, but I would love to see it anyway.
Is it like collecting?

How they are similar: As many in the board gaming hobby can attest, it isn't long before your measuring your collection not by what games you have, but by how many. Like books and movies, new ones come out every year, all year long. Could you get every baseball card? No. Could you get every Chicago Cubs card? Possibly. Could you get every card for this season? Definitely. The difficulty here is in distinguishing between owning something you enjoy and enjoying something you own.
How they are different: Despite the ease of growing a collection, it really isn't about owning games you never intend to play. Sure, some feel the need to have all the Alea numbered big box games, but most of us value quality over quantity.
What games need that collecting has: A price guide? No, definitely not. But I wouldn't mind seeing a few more trade shows now and then. Even if not for trading, then at least for public display. How neat would it be to see some rare games out for display, or better yet, for play?
Is it like sports?

How they are similar: Competition, pure and simple. Everyone understands the thrill of victory in sports. It is just as fulfilling in a hard fought board game.
How they are different: Cultural ubiquity. Sport exists at some level in every part of the world, at every level of society. Whether you play or just watch or paint your face to watch the local match, everyone understands sports.
What games need that sports have: Acceptance. No one bats an eye if you tell them you spent all day Sunday watching football. Planted on the couch in front of the TV is fine. But if you said you were inside playing D&D all day, wow, what a different reaction. Living vicariously through sports stars is okay, but acting out fantasy in your living room is not. What I find most amusing about this is the huge rise in "Fantasy Football" over the last decade. Watching wasn't enough-- they had to make a game out of it!
I thought I had a few more hobbies to compare to, but they've all escaped me at the moment. Besides, I think my analysis is running thin by now anyway. I'll just wrap it up here. What do you think? What hobby would you compare it to? How do you try to get people to understand it?
Labels:
Games,
Random Thoughts
Friday, July 16, 2010
My Father's Health, Part 5: Neurology
Well, I've been putting off posting about my Dad again for over a month. I still haven't completely collected my thoughts or decided exactly what I want to say, but the longer I put it off, the more difficult it will be. A couple of months ago my father was diagnosed with Alzheimer's Disease.
This was the result I most feared, and yet somewhat expected. He's taking medication (Aricept, I believe) which is supposed to slow down the onset of symptoms. They think they found it early enough to make a difference, but there still isn't a cure.
I've been very reluctant to do the necessary research about the disease and treatment and what to expect in the coming years. I don't think of it as denial, but maybe it is. I accept that he has it, but I just don't feel like learning about it yet. When he was in the hospital back in December/January (See Part 4), he suffered from dementia brought on by "sundowning" and accentuated by a drug he was taking for his bladder. He was very cantankerous, often extremely confused and forgetful. On a number of occasions he didn't even recognize me. That was hard to deal with, but at the time I coped with it very well. I was the one telling the rest of my family that we might have to accept the idea that he might never recover from that. I was very glad to be proven wrong.
But now, it looms on the horizon, which is even worse. Being struck with it suddenly, I had no choice but to deal with it. Now that I have an indeterminate amount of time to prepare, I find myself not wanting to prepare at all. But enough about me.
I'm concerned about my Dad. He's been in and out of the hospital numerous times this past year, and he absolutely hates it. It seems like at least once a month something occurs that requires a hospital visit, and inevitably that extends to a stay of at least a couple nights. He puts on a good face around the doctors and nurses, but he absolutely despises being there, and I don't blame him. The problem, however, is that now he is reluctant to say when something is wrong or to see a doctor for fear that it will put him back in the hospital.
Just this week his home nurse made her visit, and was shocked by how difficult his breathing was. She insisted my Mom take him to the ER, and they found early stage pneumonia. It's been treated and he's been released, but I have no doubt he would never have said anything about having trouble breathing.
But even that isn't really what concerns me. My Dad's depressed. He doesn't like to talk about it with the rest of the family, but he confides in me. I think it's a combination of his poor health, the frequent hospital visits, and the Alzheimer's diagnosis. Which makes me wonder if that was really necessary. I wasn't there when my parents went to the neurologist for the verdict. I can only imagine what the scene was like. My mother is practically deaf, and my father hears only what he wants and often forgets or misses details.
My question is, should the doctor have told him he has Alzheimer's? Wouldn't it have been better for just the rest of us to know and deal with it? Why put that burden on him? My Dad used to volunteer at a local home for Alzheimer's patients, ironically. He knows exactly what to expect (I sometimes wonder if he had a secret suspicion about himself that made him choose that kind of volunteerism). Like most men and most fathers, my Dad likes to be in control. He doesn't believe there are things he can't handle by himself. To be hit with the knowledge that your mind is slowly leaving you must be devastating.
I said my Dad was depressed, but it's more complicated than that. I know he wants to live. I know he wants to get better. But I think he finds it hard to motivate himself when he knows what's coming. He doesn't want to be a burden on his family. All the things he was hoping for the future may never come to pass. He still talks about fixing our old motorboat to take the kids water-skiing. He talks about the chores he needs to do around the house. He talks about getting his strength back in order to drive. Yet at the same time, I think he knows none of those things are ever going to happen. Do I discourage him by reminding him of limitations? Do I feed his delusions and encourage those plans? Currently, I sort of humor him and then try to change the subject.
I don't know how to end this post, which is appropriate since I'm sure there will be many more to come on this subject. I just needed to write something to get some of these thoughts out of my head. Don't worry, I have several more up-beat and strange posts coming, I just wanted to get this one out of the way first.
This was the result I most feared, and yet somewhat expected. He's taking medication (Aricept, I believe) which is supposed to slow down the onset of symptoms. They think they found it early enough to make a difference, but there still isn't a cure.
I've been very reluctant to do the necessary research about the disease and treatment and what to expect in the coming years. I don't think of it as denial, but maybe it is. I accept that he has it, but I just don't feel like learning about it yet. When he was in the hospital back in December/January (See Part 4), he suffered from dementia brought on by "sundowning" and accentuated by a drug he was taking for his bladder. He was very cantankerous, often extremely confused and forgetful. On a number of occasions he didn't even recognize me. That was hard to deal with, but at the time I coped with it very well. I was the one telling the rest of my family that we might have to accept the idea that he might never recover from that. I was very glad to be proven wrong.
But now, it looms on the horizon, which is even worse. Being struck with it suddenly, I had no choice but to deal with it. Now that I have an indeterminate amount of time to prepare, I find myself not wanting to prepare at all. But enough about me.
I'm concerned about my Dad. He's been in and out of the hospital numerous times this past year, and he absolutely hates it. It seems like at least once a month something occurs that requires a hospital visit, and inevitably that extends to a stay of at least a couple nights. He puts on a good face around the doctors and nurses, but he absolutely despises being there, and I don't blame him. The problem, however, is that now he is reluctant to say when something is wrong or to see a doctor for fear that it will put him back in the hospital.
Just this week his home nurse made her visit, and was shocked by how difficult his breathing was. She insisted my Mom take him to the ER, and they found early stage pneumonia. It's been treated and he's been released, but I have no doubt he would never have said anything about having trouble breathing.
But even that isn't really what concerns me. My Dad's depressed. He doesn't like to talk about it with the rest of the family, but he confides in me. I think it's a combination of his poor health, the frequent hospital visits, and the Alzheimer's diagnosis. Which makes me wonder if that was really necessary. I wasn't there when my parents went to the neurologist for the verdict. I can only imagine what the scene was like. My mother is practically deaf, and my father hears only what he wants and often forgets or misses details.
My question is, should the doctor have told him he has Alzheimer's? Wouldn't it have been better for just the rest of us to know and deal with it? Why put that burden on him? My Dad used to volunteer at a local home for Alzheimer's patients, ironically. He knows exactly what to expect (I sometimes wonder if he had a secret suspicion about himself that made him choose that kind of volunteerism). Like most men and most fathers, my Dad likes to be in control. He doesn't believe there are things he can't handle by himself. To be hit with the knowledge that your mind is slowly leaving you must be devastating.
I said my Dad was depressed, but it's more complicated than that. I know he wants to live. I know he wants to get better. But I think he finds it hard to motivate himself when he knows what's coming. He doesn't want to be a burden on his family. All the things he was hoping for the future may never come to pass. He still talks about fixing our old motorboat to take the kids water-skiing. He talks about the chores he needs to do around the house. He talks about getting his strength back in order to drive. Yet at the same time, I think he knows none of those things are ever going to happen. Do I discourage him by reminding him of limitations? Do I feed his delusions and encourage those plans? Currently, I sort of humor him and then try to change the subject.
I don't know how to end this post, which is appropriate since I'm sure there will be many more to come on this subject. I just needed to write something to get some of these thoughts out of my head. Don't worry, I have several more up-beat and strange posts coming, I just wanted to get this one out of the way first.
Labels:
Dad,
Random Thoughts
Thursday, July 1, 2010
A Couple More Thoughts
Just a quick note, since I forgot something I wanted to mention about The Invasion from my previous post. The most heinous part of the most recent version was the coda. Yes, she gets her miracle boy to the helicopter, and his blood helps them find a cure. The last scene takes place some time in the future (weeks or months, it's not specific) as they all sit around the breakfast table congratulating themselves on still being alive.
I hate this ending for a couple of reasons. First, it could not feel more Hollywood-tacked-on. The first remake to actually have a happy ending. I guess that's the aughties for you. But the other thing is the unanswered questions it leaves. If all the "body-snatched" people were just suffering from a disease (which was cured), doesn't that make a lot of people murderers? Our heroine killed dozens in the frantic car chase alone.
"Miss Bennell, were you aware at the time that slamming your car into a crowd of people would likely kill many of them?"
"Yes, your honor, but it was self-defense."
"Self-defense? Were they threatening you with bodily harm?"
"No, your honor, but..."
"Were they carrying weapons with the intent to kill you?"
"Not exactly, but..."
"And if they had caught you, the worst that would've happened was that you would go to sleep and wake up with a detached and calmer outlook on life? Is that correct?"
"Well, yeah, but they wanted my boy."
Now that would have been an interesting courtroom drama.
On a completely different note, I absolutely have to share this link. My friend Dale sent it to me yesterday, and it's just wonderful. I've long been a fan of the movie Joe vs. the Volcano. In fact, it is the source of the name of my blog. I know it isn't a great movie, but still I love it beyond rationality. Here, the writer posts a beautiful defense of the movie, and even goes to say it is Tom Hanks' best performance. Check it out: The Best Role: Tom Hanks.
I hate this ending for a couple of reasons. First, it could not feel more Hollywood-tacked-on. The first remake to actually have a happy ending. I guess that's the aughties for you. But the other thing is the unanswered questions it leaves. If all the "body-snatched" people were just suffering from a disease (which was cured), doesn't that make a lot of people murderers? Our heroine killed dozens in the frantic car chase alone.
"Miss Bennell, were you aware at the time that slamming your car into a crowd of people would likely kill many of them?"
"Yes, your honor, but it was self-defense."
"Self-defense? Were they threatening you with bodily harm?"
"No, your honor, but..."
"Were they carrying weapons with the intent to kill you?"
"Not exactly, but..."
"And if they had caught you, the worst that would've happened was that you would go to sleep and wake up with a detached and calmer outlook on life? Is that correct?"
"Well, yeah, but they wanted my boy."
Now that would have been an interesting courtroom drama.

Labels:
Movies,
Random Thoughts
Tuesday, June 29, 2010
Invasion of the Mind Snatchers
Well, I did it. I finally finished my marathon viewing of all movie iterations of "Invasion of the Body Snatchers."
Actually, I did most of this a couple of years ago. I put them on my Netflix queue when The Invasion first came out. I thought I'd be through them just in time for its DVD release. Then I heard how bad the most recent version was, so I just stopped after the first three. Well, my friend Dale said that didn't count. I had to watch them all. Ugh. So I reluctantly queued it up again and sat myself down for some pain. At first, it wasn't that bad, but then... well, I'll save that for the end of this post. Even though it is definitely the freshest in my mind, I think it's probably important to go through these chronologically.
By the way, if you've never seen any of these movies (or haven't figured out the plots just from their titles), here is my obligatory spoiler warning.
Invasion of the Body Snatchers (1956)
The original. The classic? I'm not sure. I definitely liked it, but it's still a cheesy B-movie. The whole story is told in flashback (which is easy to forget during the movie). Our narrator first appears to be a crazed maniac, but we quickly see that he wasn't always that way. Alien plants landed in his small home town and slowly started replacing people with mindless duplicates. Although mindless isn't exactly the right word. They still talk and act, but they've been completely brainwashed and act like they've just taken a big dose of Valium.
The beauty of this film is almost all tied into the setting into which is was released. Fear and paranoia were starting to erode the post-WWII elation. Fear of communism, McCarthyism, and witch hunts; fear of atomic weapons, bomb shelters, and "Duck and Cover." This film plays right into all of that. Could you tell if your neighbor was a pod person? Could you tell if he were a Commie? Fear of the unknown-- is it safe to explore space? Fear of the outsider-- why isn't Bob acting like all the rest of us?
The key, of course, is not to fall asleep. They can only duplicate you when you sleep, so just stay awake. What a fantastic device! Not only is a great metaphor for complacency vs. vigilance, it also leads to the natural mind games brought on by sleep deprivation. Did that really happen, or does he just thinks it happened because he hasn't slept in five days?
I'll give this one five stars. Probably it only deserves three, but I'll bump it up a couple for its period, campiness, and originality.
Invasion of the Body Snatchers (1978)
This is the first remake with Donald Sutherland. It actually manages to have a fairly nice surprise at the end, which has since been ruined by an internet meme. The plot is still the same: alien plants, mindless duplicates, don't fall asleep. But this time they spend a little more time focusing on the how of it.
I really love how this movie is also a reflection of the times in which is was released. Not only did it have more special effects (which was all the rage in Hollywood after Star Wars), but it also had an interesting view of science. Leonard Nimoy plays a hipster, book-promoting psychologist (I think?), and it's hard to tell if we're supposed to "grok" him or distrust him.
And that leads me to the weird part-- what's the fear? In the original, most see it as an allegory about communism, but couldn't it also be supporting individualism? Here, we're in the '70's, the Me Generation. They already threw down "the man" in the '60's, man, now it's time to boogie. One of the things I like about this one is that the characters all seem so arrogant, even in the face of an alien plague. Maybe the movie was trying to say that we're all just as doomed if we only look out for ourselves. Not a condemnation of individuality, necessarily, but of selfishness.
I give this one three stars. I'd recommend it, and it's definitely entertaining, but the dated-ness of the '70's isn't nearly as charming as the dated-ness of the '50's.
Body Snatchers (1993)
The lesser known remake. I'm having a bit of trouble remembering the details about this one, but I do remember I liked it. They took the original story and made many tweaks to it, making it feel completely new. Sure, there's still alien pods and duplicates, but the trappings are different.
First of all, instead of a middle aged man as a protagonist, we get a teenage girl. And rather than a small town or large city, she's stuck on a military base. This is especially interesting because the whole point of the military is to break down individuals and remake them into cohesive units. But also, being on a military base introduces something that was pretty absent in the previous two: weapons. This film has much more action and 'splosions than the other two.
But what was there to fear in the '90's? The obvious theme is increased militarism from the Reagan era, but I think that's secondary. Despite the more dramatic setting, I think this one is actually more personal. I think it deals best with the conflicting ideas of being an individual versus being an outsider. In the first film, they don't believe the narrator because he's acting like a loon. Here, they don't believe her because she's just a kid, something we can all partly identify with.
I'll give this one four stars. It's a good action movie, a good horror movie, and an overlooked film.
The Invasion (2007)
Ugh. Again, same plot. Like the first sequel, more time spent "explaining" the problem, more pointless special effects. Protagonist is a female looking out for her child. The film starts in medias res, just so we can flashback a few days and watch it lead to those same scenes (which are played again). I really, really hate this trope. I am so sick of movies and/or TV shows that show something, then have a title card with "Three days earlier" or whatever. It is a complete waste, and very poor storytelling. Okay, off soapbox, back to movie.
The interesting thing about this movie, and what made me think I was enjoying it part way through it, was the perceived target of the fear. Communism, then individualism, then militarism; in this one, I think they're attacking indifference. At the beginning of the movie, there are many shots of hundreds of people walking the streets of DC, completely oblivious to everyone around them. After the pods get a hold of them, they are much more quiet. They stand still. They pay attention. As in the other films, the heroes try to "pass" as converted. It's interesting what advice she is given here: "Don't show emotion," "Make direct eye contact." As the pods take over, the ones who can't fake it scream and plead for help, while everyone around them ignores them (whether they're pod-people or not). That's pretty scary, and pretty normal in our modern world.
But instead of being intellectually stimulating or offering more social commentary, this movie devolves into an action movie. You see, it's just a disease. Science can cure it. Her son is immune, so he can be used to save the world! We're finally treated to a high speed chase, in which Nicole Kidman's goal is literally to "GET HIM TO ZEE CHOPPAH!!!" So sad. I think this one really had some possibilities, and it just totally blew it.
One star. It's terrible. Don't be suckered into having your own marathon, this one really isn't worth it.
Well, I suppose if I were a professional blog writer, I would have done a lot more research, thorough analysis, and structured organization of my thoughts. Unfortunately for you, I didn't. I just kind of scrambled together my thoughts and put them out there. Maybe as I get more regular at this, I'll do a better a job at putting up more polished posts.
Actually, I did most of this a couple of years ago. I put them on my Netflix queue when The Invasion first came out. I thought I'd be through them just in time for its DVD release. Then I heard how bad the most recent version was, so I just stopped after the first three. Well, my friend Dale said that didn't count. I had to watch them all. Ugh. So I reluctantly queued it up again and sat myself down for some pain. At first, it wasn't that bad, but then... well, I'll save that for the end of this post. Even though it is definitely the freshest in my mind, I think it's probably important to go through these chronologically.
By the way, if you've never seen any of these movies (or haven't figured out the plots just from their titles), here is my obligatory spoiler warning.

The original. The classic? I'm not sure. I definitely liked it, but it's still a cheesy B-movie. The whole story is told in flashback (which is easy to forget during the movie). Our narrator first appears to be a crazed maniac, but we quickly see that he wasn't always that way. Alien plants landed in his small home town and slowly started replacing people with mindless duplicates. Although mindless isn't exactly the right word. They still talk and act, but they've been completely brainwashed and act like they've just taken a big dose of Valium.
The beauty of this film is almost all tied into the setting into which is was released. Fear and paranoia were starting to erode the post-WWII elation. Fear of communism, McCarthyism, and witch hunts; fear of atomic weapons, bomb shelters, and "Duck and Cover." This film plays right into all of that. Could you tell if your neighbor was a pod person? Could you tell if he were a Commie? Fear of the unknown-- is it safe to explore space? Fear of the outsider-- why isn't Bob acting like all the rest of us?
The key, of course, is not to fall asleep. They can only duplicate you when you sleep, so just stay awake. What a fantastic device! Not only is a great metaphor for complacency vs. vigilance, it also leads to the natural mind games brought on by sleep deprivation. Did that really happen, or does he just thinks it happened because he hasn't slept in five days?
I'll give this one five stars. Probably it only deserves three, but I'll bump it up a couple for its period, campiness, and originality.

This is the first remake with Donald Sutherland. It actually manages to have a fairly nice surprise at the end, which has since been ruined by an internet meme. The plot is still the same: alien plants, mindless duplicates, don't fall asleep. But this time they spend a little more time focusing on the how of it.
I really love how this movie is also a reflection of the times in which is was released. Not only did it have more special effects (which was all the rage in Hollywood after Star Wars), but it also had an interesting view of science. Leonard Nimoy plays a hipster, book-promoting psychologist (I think?), and it's hard to tell if we're supposed to "grok" him or distrust him.
And that leads me to the weird part-- what's the fear? In the original, most see it as an allegory about communism, but couldn't it also be supporting individualism? Here, we're in the '70's, the Me Generation. They already threw down "the man" in the '60's, man, now it's time to boogie. One of the things I like about this one is that the characters all seem so arrogant, even in the face of an alien plague. Maybe the movie was trying to say that we're all just as doomed if we only look out for ourselves. Not a condemnation of individuality, necessarily, but of selfishness.
I give this one three stars. I'd recommend it, and it's definitely entertaining, but the dated-ness of the '70's isn't nearly as charming as the dated-ness of the '50's.

The lesser known remake. I'm having a bit of trouble remembering the details about this one, but I do remember I liked it. They took the original story and made many tweaks to it, making it feel completely new. Sure, there's still alien pods and duplicates, but the trappings are different.
First of all, instead of a middle aged man as a protagonist, we get a teenage girl. And rather than a small town or large city, she's stuck on a military base. This is especially interesting because the whole point of the military is to break down individuals and remake them into cohesive units. But also, being on a military base introduces something that was pretty absent in the previous two: weapons. This film has much more action and 'splosions than the other two.
But what was there to fear in the '90's? The obvious theme is increased militarism from the Reagan era, but I think that's secondary. Despite the more dramatic setting, I think this one is actually more personal. I think it deals best with the conflicting ideas of being an individual versus being an outsider. In the first film, they don't believe the narrator because he's acting like a loon. Here, they don't believe her because she's just a kid, something we can all partly identify with.
I'll give this one four stars. It's a good action movie, a good horror movie, and an overlooked film.

Ugh. Again, same plot. Like the first sequel, more time spent "explaining" the problem, more pointless special effects. Protagonist is a female looking out for her child. The film starts in medias res, just so we can flashback a few days and watch it lead to those same scenes (which are played again). I really, really hate this trope. I am so sick of movies and/or TV shows that show something, then have a title card with "Three days earlier" or whatever. It is a complete waste, and very poor storytelling. Okay, off soapbox, back to movie.
The interesting thing about this movie, and what made me think I was enjoying it part way through it, was the perceived target of the fear. Communism, then individualism, then militarism; in this one, I think they're attacking indifference. At the beginning of the movie, there are many shots of hundreds of people walking the streets of DC, completely oblivious to everyone around them. After the pods get a hold of them, they are much more quiet. They stand still. They pay attention. As in the other films, the heroes try to "pass" as converted. It's interesting what advice she is given here: "Don't show emotion," "Make direct eye contact." As the pods take over, the ones who can't fake it scream and plead for help, while everyone around them ignores them (whether they're pod-people or not). That's pretty scary, and pretty normal in our modern world.
But instead of being intellectually stimulating or offering more social commentary, this movie devolves into an action movie. You see, it's just a disease. Science can cure it. Her son is immune, so he can be used to save the world! We're finally treated to a high speed chase, in which Nicole Kidman's goal is literally to "GET HIM TO ZEE CHOPPAH!!!" So sad. I think this one really had some possibilities, and it just totally blew it.
One star. It's terrible. Don't be suckered into having your own marathon, this one really isn't worth it.
Well, I suppose if I were a professional blog writer, I would have done a lot more research, thorough analysis, and structured organization of my thoughts. Unfortunately for you, I didn't. I just kind of scrambled together my thoughts and put them out there. Maybe as I get more regular at this, I'll do a better a job at putting up more polished posts.
Labels:
Movies,
Random Thoughts
Tuesday, June 22, 2010
Dog Tired
There are 60 minutes in an hour, and 60 seconds in a minute, yet we divide seconds into hundredths. Does that seem strange to you?
These are some of the random thoughts I have while running. I don't like to listen to my iPod when I run, so I'm stuck with my own inner soundtrack. Sometimes this can be a good thing; other times, my thoughts get in a rut thinking the same thoughts over and over (just like a bad song). I really should listen to some of the many podcasts I have trouble finding time for, but I just don't like running with artificial sound. I'd rather be alert to my surroundings, not to mention my own labored breathing.
I like my running route, for now. I leave the house, run to (and around) the park, then back. It totals 1.5 miles. Usually, I take Flower with me for the first lap, then drop her off at home so I can have a little peace for my second lap. When I feel like a longer run, I can just add a lap or two.
This morning I ran 3.0 miles in 25:34, which is about an 8:30 mile. I'm very pleased, especially since I wasn't particularly trying to increase my pace. Our dog, Flower, helps a lot in that regard. She's always raring to go, and could easily outrun me if it weren't for the leash. By the way, I haven't been keeping up with her kill stats lately, so I apologize. She's taken out five squirrels now. However, she suffered a serious injury to her armpit while jumping up against the fence a couple of months ago, so I'm going to put the score at 5-1.
That's about all I have to report. I'm trying to do a little better about posting more frequently instead of just throwing out huge posts. I still have two that are churning around in my brain, so hopefully at least one of them will make it out this week.
These are some of the random thoughts I have while running. I don't like to listen to my iPod when I run, so I'm stuck with my own inner soundtrack. Sometimes this can be a good thing; other times, my thoughts get in a rut thinking the same thoughts over and over (just like a bad song). I really should listen to some of the many podcasts I have trouble finding time for, but I just don't like running with artificial sound. I'd rather be alert to my surroundings, not to mention my own labored breathing.
I like my running route, for now. I leave the house, run to (and around) the park, then back. It totals 1.5 miles. Usually, I take Flower with me for the first lap, then drop her off at home so I can have a little peace for my second lap. When I feel like a longer run, I can just add a lap or two.
This morning I ran 3.0 miles in 25:34, which is about an 8:30 mile. I'm very pleased, especially since I wasn't particularly trying to increase my pace. Our dog, Flower, helps a lot in that regard. She's always raring to go, and could easily outrun me if it weren't for the leash. By the way, I haven't been keeping up with her kill stats lately, so I apologize. She's taken out five squirrels now. However, she suffered a serious injury to her armpit while jumping up against the fence a couple of months ago, so I'm going to put the score at 5-1.
That's about all I have to report. I'm trying to do a little better about posting more frequently instead of just throwing out huge posts. I still have two that are churning around in my brain, so hopefully at least one of them will make it out this week.
Labels:
Flower,
Random Thoughts,
Running
Monday, June 14, 2010
Why Iron Man 2 Doesn't Work
I liked the first Iron Man. I thought it was fun with simple good vs. evil and dazzling effects. I thought it was good, but not great. I had low expectations for the second film. I only hoped to be as entertained as I was the first time. Instead, I was actually quite disappointed. It was okay, but not good. Sure, the effects were again pretty amazing, and there were lots of 'splosions, but something about it was just wrong. Recently, I think I discovered why-- the screenplay doesn't match the directing.
I only listen to two podcasts about film: Filmspotting and Creative Screenwriting. I love them both for completely different reasons, but I highly recommend them. In FS episode #301, they talk about Iron Man 2. I won't bother to rehash everything they said (besides, it's far too entertaining to listen to it straight from the source), but in the end they were disappointed as well. They mentioned things like not caring about the characters and the dialog being too flippant.
Just this past week I was catching up with old CS podcasts, and I came across this quote from Jon Favreau (the director) at an Iron Man 2 round table discussion:
What do those films have in common? Aside from generally being the fan favorites of the series, they're also considered the most dark. That admission from Mr. Favreau is what made it all click for me in my head.
When the reviews for Iron Man came out, a lot of the positive buzz mentioned that it was "light" and "fun" (especially when compared to Dark Knight). It was a great way to start off the summer blockbuster season. But the interesting thing to me is that it actually contains several dark elements:
Now let's look at some of the dark themes in IM2:
So, why doesn't it work? Because the serious elements of the story are brushed away, discussed flippantly, or just plain ignored. It is okay to have both dramatic and comedic elements in the same film. In fact, I would argue that the best films (of both types) almost always have a degree of both. The first Iron Man was able to pull it off. The problem here is that the director seemed to be addressing the dramatic themes with a light-hearted, comedic style. And that just doesn't work.
I'm not a big Favreau fan, but I believe he is a competent director. His decisions here really confuse me. When Whiplash is terrorizing the Monaco Gran Prix, literally slicing cars in half in his attempt to exact revenge on Tony, why did he interject the chauffeur (played by Favreau) speeding on the track with Pepper? Is it comic relief to see them dodging head on traffic? Are we supposed to be laughing when Tony gets smashed at his party and abuses the suit to entertain his guests? He contemplates the betrayal of his friend by hanging out in a giant donut? What is going on here?
I blame the director here because he sets the tone on the set. He tells the actors what sort of mood he is looking for. It is great for a movie to have ups and downs, an emotional roller coaster. But it is not good for it to do both at the same time, in which case you get a merry-go-round-- flat, uneventful, going nowhere with no surprises.
I only listen to two podcasts about film: Filmspotting and Creative Screenwriting. I love them both for completely different reasons, but I highly recommend them. In FS episode #301, they talk about Iron Man 2. I won't bother to rehash everything they said (besides, it's far too entertaining to listen to it straight from the source), but in the end they were disappointed as well. They mentioned things like not caring about the characters and the dialog being too flippant.
Just this past week I was catching up with old CS podcasts, and I came across this quote from Jon Favreau (the director) at an Iron Man 2 round table discussion:
We looked at the successful film sequels that we liked ... The two that we liked the most... were Wrath of Khan and Empire Strikes Back. Those are the two that we said, "They did it right. Now let's look at what they did right."Although he didn't say so, I have no doubt that Spider-Man 2 and The Dark Knight were also on their radar.
What do those films have in common? Aside from generally being the fan favorites of the series, they're also considered the most dark. That admission from Mr. Favreau is what made it all click for me in my head.
When the reviews for Iron Man came out, a lot of the positive buzz mentioned that it was "light" and "fun" (especially when compared to Dark Knight). It was a great way to start off the summer blockbuster season. But the interesting thing to me is that it actually contains several dark elements:
- Tony Stark kidnapped and tortured
- Multiple deaths and violence due to war
- An over-the-top evil father-figure who not only uses a neural paralysis device, but also attempts to kill Tony by ripping his heart out.
Now let's look at some of the dark themes in IM2:
- Government trying to confiscate the suit
- Dangerous alcoholism by Tony
- Tony's best friend Roady betrays him and steals an earlier suit in order to weaponize it.
- A mad Russian has not only duplicated the technology, but is also trying to kill Tony...
- ...because it turns out that Tony's dad (in addition to being John Slattery/Walt Disney) was a crook who cut out the Russian's father's participation in creating the device.
So, why doesn't it work? Because the serious elements of the story are brushed away, discussed flippantly, or just plain ignored. It is okay to have both dramatic and comedic elements in the same film. In fact, I would argue that the best films (of both types) almost always have a degree of both. The first Iron Man was able to pull it off. The problem here is that the director seemed to be addressing the dramatic themes with a light-hearted, comedic style. And that just doesn't work.
I'm not a big Favreau fan, but I believe he is a competent director. His decisions here really confuse me. When Whiplash is terrorizing the Monaco Gran Prix, literally slicing cars in half in his attempt to exact revenge on Tony, why did he interject the chauffeur (played by Favreau) speeding on the track with Pepper? Is it comic relief to see them dodging head on traffic? Are we supposed to be laughing when Tony gets smashed at his party and abuses the suit to entertain his guests? He contemplates the betrayal of his friend by hanging out in a giant donut? What is going on here?
I blame the director here because he sets the tone on the set. He tells the actors what sort of mood he is looking for. It is great for a movie to have ups and downs, an emotional roller coaster. But it is not good for it to do both at the same time, in which case you get a merry-go-round-- flat, uneventful, going nowhere with no surprises.
Labels:
Movies,
Random Thoughts,
Writing
Thursday, May 27, 2010
Game Themes: The Response
Warning
For those of you who read my blog but don't care about boardgames (or especially game theory), you may want to give this post a pass. It's rather long, and it covers some pretty niche subject matter.For those of you who came to my blog for this article but are looking for more discussions of boardgames, tough luck. I've linked to several great ones, but this isn't specifically a gaming blog, and I've rarely posted about games here. However, I might have to change that for the future.
Okay, so, only the die-hards are left, right? Great! Let's get this show on the road!

Where to Begin
First and foremost, if you haven't heard Mark Johnson's original podcast from Boardgames To Go, you need to listen to it before continuing. I don't want to rehash everything we said there; I'd rather concentrate on the comments we received online.But I do want to level the playing field a little by mentioning some basic tenets of the discussion:
- All games are abstractions.
- Some games have strong themes.
- Not everyone agrees on which ones.
Meta-Gaming
Before we go any further, I want to make a little aside to talk about my perspective. There are two things which I am pretty biased about which will come into play frequently in this discussion: cards and dice.
Anyway, at one point in the book the author talks about how "meta" money is in the modern world. It began as pure barter and trade, my cow for your chickens. Then as gold and silver became valued, coinage could "represent" the actual commodities, thereby becoming "meta." Later, we developed paper currency, which represented the gold and silver, making it meta-meta. Now, we have credit cards and electronic payments in which case money is now meta-meta-meta! We have no trouble understanding all these levels of meaning for money. We just accept it and take it for granted (I have no doubt the author said it much better than I).
My point is, that's how I feel about cards and dice. They are so common as game mechanisms/mechanics that we don't think about how meta they are. (I actually had all of this in my notes for the podcast, but our conversation strayed, as good conversations often do.)

Cards, to me, represent choice. Yes, there is certainly still randomness and "luck of the draw," but having a hand of cards mitigates that. Most people think of cards only in the standard four-suited, 2-10, J, Q, K, A variety. But for those of us in this hobby, we know how much more they can be. Cards can represent anything! They can be actions you can perform, they can be places you can travel, they can be goods you can trade.
My point is, whenever I see cards or dice in a game, that's already one level of abstraction, of "meta-"phor.
Use Your Words
So, as I said before, in my mind, theme is divided into two types, which I labeled "Metaphor" and "Narrative." I don't remember exactly how I described the difference in the podcast, but apparently I did a pretty poor job. Most people who commented disagreed more with the terminology than with the concept.
"I can think of many other ways to express what I was thinking. Theme as Story Telling and Theme as Learning Tool; Goal-oriented and Task-oriented; What and How.Those may not be perfect explanations either, but I just wanted to call attention to the simplified definitions. Narrative is what you are trying to do. Metaphor is how you go about doing it.
When I say, 'The goal of this game is to make your palace the most beautiful by hiring the best craftsmen, artisans, and materials available'-- That's narrative.
When I say, 'You need money to buy materials (represented by these cubes), which can be refined by craftsmen (exchanged for different cubes), and then put in your palace by artisans (exchange particular cube sets for cards of value)'-- That's metaphor."
Most people had problems with my use/definition of Metaphor. However, I want to call attention to Eryn Roston's fantastic post on his blog, The Magic Circle. He is one of the few people who really got what I was trying to say, but had a problem with the Narrative aspect of it. He clarified it very well like this:
"If Pettit's theory is to remain useful it needs further clarification. The narrative theme is ultimately the game's story and a story is based on the actions of it's characters. The narrative theme is not only the game's setting, but it's the actions afforded to the players within the course of play. If we accept that that narrative theme is not only "what this game is about" but also "what the players can do", we have a much more concrete way evaluating it, AND it can remain independent of metaphorical theme. It becomes a more powerful tool for evaluation."I like that a lot, and not just because he used the phrase "Pettit's theory."
However, like I said, most people had difficulty with my concept of metaphor. Chris Norwood tried to help me out with a post on his blog, GamerChris, in which he helps to redefine them:
Theme as Metaphor - a schema involving some out-of-game situation on which play is based. The degree to which knowledge about this schema will translate into understanding of the game determines the strength of the theme.I like both of these definitions as well. His phrase "out-of-game situation" leads me back to a comment made on the BGG poll by Snoozefest:
Theme as Narrative - the ability for play to create a story. The degree to which this story is compelling and memorable determines the strength of this theme.
"So you're saying that for these games, the mechanisms don't relate well to reality?"At first, I really didn't like that comment, and I replied in a rather snarky way (my apologies). However, the more I thought about what he was saying, the better I could understand what he meant. By the way, Snoozefest also has a cool podcast in which he "splains" rules to games.
What I finally concluded was that I was using the wrong words. Instead of "High" and "Low" metaphor, I really should be talking about "Appropriate" and "Inappropriate." Metaphors all relate to reality. That's pretty much what they do. But are the mechanisms appropriate to the actions they represent?
This particular discussion came up because of Twilight Struggle. To me, because of my bias towards cards explained above, choosing from a hand of cards to determine events is a very poor metaphor for performing actions at home and abroad to spread your political agenda. In reality, how would you know the outcome of events before you did them? How could you choose between events to make sure they occur in the right order? Don't get me wrong, I love Twilight Struggle. But I just think the metaphor is very weak, or to use the proper term, "inappropriate."
My friend Steve Bonario, who is part of my weekly game group, added this comment to the discussion:
"I like the concept of narrative as you discussed it in the podcast, but I prefer the axis of abstraction vs realism instead of metaphor, since all games are ultimately metaphors. And I don't think theme lies on the same axis as narrative, it's more of a separate 'property' of the game. I would put mechanical as the adjective on the other end of the axis from narrative. (A game like Hearts is almost purely mechanical; a game like Werewolf almost purely narrative; and theme is separate from both.)"That's a good observation, and it leads me pretty well into the next topic I want to discuss.
Axis of Evil
I ran some of this by Mark Johnson in an email last week. Although he is far too polite to actually say so, I got the impression he thought I was going over the deep end. To him, my talk about two axes and quadrants and all that other nonsense will do more to confuse the issue than clarify it. Nevertheless, I'm going there anyway.In my mind, the scales of theme as Metaphor and theme as Narrative run perpendicular to each other. I'd put Metaphor vertically, with Highly Appropriate at the top, and Very Inappropriate at the bottom. On the horizontal Narrative axis, I'd have Low (or pure Actions) on the left, and High (pure Storytelling) on the right. In my mind, this is all fairly clear. Unfortunately/Fortunately, the rest of the world doesn't live in my mind.
Again, back to the BGG poll, Frank Feldman put together this graphic:


Now this one I didn't like at all. I was having trouble articulating why, until Snoozefest and Frank started talking about the 0,0 point on the axes, and the concept of "negative theme" on the first graph. Then it all became clear to me.
As I said at the beginning of the podcast, all games have theme, it's just a matter of degree. All games have both types of theme, just to varying degree. So instead of thinking of the grid as numbers (+5 x -3), try thinking of the grid as colors:

So, a challenge I set for myself was to try to think of games that fell all over the grid. There are sections that are pretty sparse. Does this mean that my theory is wrong? Not necessarily. It could just be that games are better, more popular, stick around longer, if they fall into certain parameters.
If we say that a "Highly Appropriate" metaphor/mechanism relates very closely to reality, and an Inappropriate one does not, and a "Weak Narrative" means just basic, unconnected actions and "Strong" means a full story arc, what games can we describe?
Top Left: High App., Weak Narr.: This is the hardest one. I basically came up with Charades. Your actions are very similar to reality. However, the story of the game is to just guess clues to get points.I'm going to end this right here for a couple of reasons. 1) I can't remember everything else I was going to write, and 2) I'm really late for game night!
Bottom Left: Inapp., Weak Narr.: Almost all "abstract" games would fall here. Your actions don't represent anything, and the story is basically do what is necessary to win. Something like Yahtzee scores a little higher on metaphor simply because you are supposedly making Poker hands (which is funny, considering how "themeless" poker is).
Top Right: High App., Strong Narr.: This is the sweet spot. This is where you want your game to be. Let's say Reef Encounter.
Bottom Right: Inapp., Strong Narr.: This is where there's considerable debate. To me, Twilight Struggle would be here. Another perhaps more acceptable entry would be Tales of the Arabian Nights.
The whole point of the podcast was to spark discussion, and on that point at least, I think we succeeded. I just love to think and talk about board games, so thank you all for indulging me.
Labels:
Games,
Info Design,
Random Thoughts
Thursday, May 13, 2010
My Father's Health, Part 1: Chronology
When I started these posts/essays about my father's health, it was absolutely not my intention to just run in reverse order. I thought I would post new things as they occurred (like a Part 5), then jump back to old things when I could. The order could have easily been 4, 5, 3, 6, 1, 2, depending on what I felt like talking about.
Instead, it seemed easier to incorporate current issues with their past precedents, and that's worked out pretty well. Now, however, I have several new things to write about, and I just don't feel like it. Also, this one should be pretty quick, so I can finish up this backwards look and continue going forward.
I mentioned in one of my earlier posts that I believe we teach history wrong. Usually, it's a dry memorization of facts, historical timelines, and biographies. It wasn't until I was long out of school that I discovered I actually really like history. The way the subject had always been presented, though, had been a barrier to my enjoyment of it.
I could easily write a whole post on this subject, and hopefully someday I will. But for now, let me just break my idea down to the basics. History should be taught in reverse.
I don't understand why this isn't obvious. That's the way history is written; that's the philosophy behind how it is studied; why isn't it taught that way too? History is a series of connected events with causal relationships. When looking back at the past, we are always asking, "What was the cause of this effect? Why did this happen?" If we started students with right now, we could show them how things came to be the way they are. And yes, there can be multiple causes, and different opinions, and all of that stuff. But by following these causal threads in reverse, it actually breeds more questions and encourages thought and curiosity. History should be thought of in terms of "Why", not just in terms of "What." Barack Obama was elected President. In the old way, this was the end of the lesson. In my version, it would be the beginning. Why was he elected President? Why was it considered significant? What led to it happening? James Burke did a similar thing with his fantastic show Connections. Looked at this way, history can be fascinating.
So, another question: What does any of this have to do with my father's health?
Because my Dad's diagnosis was a similar, backwards-looking investigation.
Now that we have all the facts, we can put it in the proper order. While it was happening, all the doctors were grasping at small pieces of the whole. It was like that old saying about five blind men describing different parts of an elephant.
Here's how it breaks down:
But that's just the thing about history, too. When you're in the moment, how can you know if an event is significant or not? Will this pain lessen or increase? Should I go now, or wait a couple of days? Obviously, you can't know. The lesson I will try to take from this is just to be more aware.
Instead, it seemed easier to incorporate current issues with their past precedents, and that's worked out pretty well. Now, however, I have several new things to write about, and I just don't feel like it. Also, this one should be pretty quick, so I can finish up this backwards look and continue going forward.
I mentioned in one of my earlier posts that I believe we teach history wrong. Usually, it's a dry memorization of facts, historical timelines, and biographies. It wasn't until I was long out of school that I discovered I actually really like history. The way the subject had always been presented, though, had been a barrier to my enjoyment of it.
I could easily write a whole post on this subject, and hopefully someday I will. But for now, let me just break my idea down to the basics. History should be taught in reverse.
I don't understand why this isn't obvious. That's the way history is written; that's the philosophy behind how it is studied; why isn't it taught that way too? History is a series of connected events with causal relationships. When looking back at the past, we are always asking, "What was the cause of this effect? Why did this happen?" If we started students with right now, we could show them how things came to be the way they are. And yes, there can be multiple causes, and different opinions, and all of that stuff. But by following these causal threads in reverse, it actually breeds more questions and encourages thought and curiosity. History should be thought of in terms of "Why", not just in terms of "What." Barack Obama was elected President. In the old way, this was the end of the lesson. In my version, it would be the beginning. Why was he elected President? Why was it considered significant? What led to it happening? James Burke did a similar thing with his fantastic show Connections. Looked at this way, history can be fascinating.
So, another question: What does any of this have to do with my father's health?
Because my Dad's diagnosis was a similar, backwards-looking investigation.
Now that we have all the facts, we can put it in the proper order. While it was happening, all the doctors were grasping at small pieces of the whole. It was like that old saying about five blind men describing different parts of an elephant.
Here's how it breaks down:
- Many years ago, my Dad had prostate cancer. The prostate was surgically removed, but they followed up with some radiation treatment to make sure.
- The radiation treatment damaged his bladder, though we weren't aware of it.
- Slowly but surely, his bladder started to fill up with blood clots. As this happened, it lost effectiveness and started building up excess fluid.
- As the excess fluid built up, it caused a back up in the kidneys. Slowly but surely, the kidneys fell further behind cleaning out his system, and started to fail. The fluid continued to build up.
- My father was getting weaker and weaker, but he just attributed it to getting older.
- As the fluid continued to build up, it started to spill over into his lungs. His lungs had to work harder, so the passageways grew to accommodate more air.
- With the larger passageways, he started aspirating (which is when you drink something and it goes into your lungs instead of your stomach), which of course made the problem worse.
- My Dad starts to experience shortness of breath, and that is what sends him to the doctor. He went to his cardiologist to talk about his difficulty breathing. It was only after many tests and many specialists that this whole timeline was revealed.
But that's just the thing about history, too. When you're in the moment, how can you know if an event is significant or not? Will this pain lessen or increase? Should I go now, or wait a couple of days? Obviously, you can't know. The lesson I will try to take from this is just to be more aware.
Labels:
Dad,
History,
Random Thoughts
Tuesday, April 20, 2010
My Father's Health, Part 2: Nephrology
Nephrology is the branch of medicine that deals with the kidneys. It is not the study of dead people, which is what I always think of when I hear it. That's necrology. Anyway, the kidneys are responsible for a lot of things that generally all relate to cleaning out your system. This means urine, blood, electrolytes, etc. Wikipedia has a pretty good page about it if you're interested.
My Dad suffers from kidney failure. The term "failure" had always given me the impression that it was an all-or-nothing proposition, but instead it is more a matter of degree. We have two kidneys, which is generally more than we need. This is what allows kidney donations and transplants. Also, when kidneys stop working, sometimes they just need a break to recover, after which they start right up again. In the mean time, patients with kidney failure get to endure dialysis.
In the simplest terms, dialysis is just hooking up to an artificial kidney three times a week and letting it do the kidneys' work for it. In some cases, this gives the kidneys the break they need to regain functionality. In most cases, this is a procedure that will continue the rest of your life. The process varies in length based on the individual, but for my dad it lasts about three and a half hours.
When he first began the treatment, he was still in the hospital and still suffering from dementia. Most of the time he was able to sleep through it, but on occasion he would become quite ornery and insist on leaving. Later, after he came home, we went to a local dialysis clinic (more on that in a minute). He needed constant supervision for the first month or so, but now he's able to handle it by himself. I spent many sessions with him trying to keep him distracted, and failing. His favorite pastimes seemed to be eavesdropping and staring at the clock, neither one of which is very conducive to passing the time.
He never believed anyone when they told him how long he'd been there, or how much time he had left to go. One time, I thought I would be clever and help him. I started a countdown clock with him at the beginning (while he was still lucid) for 3 hours, 30 minutes. An hour later, he's sure we've been there too long already. I showed him my watch, and without hesitation he said, "Yeah, see? It says we've been here 2 1/2 hours already." Of course he didn't realize the clock was counting backwards.
But all of that is behind him now. He still dreads dialysis more than anything about his current situation, but he's finally learned to accept it. It does help, after all, and cleaning out his systems had certainly helped his mental state.
But let me take a minute to describe the dialysis clinic. You might think that a facility designed to have out-patient medical procedures would be fairly nice. Sadly, that is not the case. First, it is located in strip shopping center where the corner anchor is a sports bar. When you enter the dialysis room, it looks like a blood clinic from the '50s, or, for those of you who fell on hard times in college, like a plasma donation center. There are several rows of green vinyl reclining chairs that would look more at home in a dentist office. TO compliment that look, on the right side of each of these chairs is a large metal crane arm, such as a dentist would use for x-rays. However in this case, the arm contains a small television instead of a camera. On the left side of every chair is the dialysis machine itself. This is an interesting contraption of contradictions. It is about the shape of a small refrigerator. It has two rotating dials on the front that circulate the blood in and out, and look almost like a reel to reel tape deck. Above that is a very high tech touch screen computer monitor. But in sharp contrast to the monitor, the very top of the machine there is a tri-colored lamp that beeps and flashes either red, yellow, or green depending on your status. I cannot describe this light well enough. It looks like something you'd be more likely to see on an end-cap advertising a special at Wal-Mart than on a medical device.
The television comes with headphones, and (if it's working) you can watch any of several broadcast shows. My Dad usually starts dialysis at 11:30. Do you have any idea what kind of quality television is on in the middle of the day? Even he can't stand watching it. My sister brought him a portable DVD player, and that has worked very well. He watches a movie for a couple of hours, and that really takes his mind away from the time.
There are other, closer dialysis places, and we're currently on the waiting list for one. However, I haven't toured it myself, so I have no idea if it is any nicer. At least this other one is next to a grocery store instead of a saloon.
Today I have been on the phone with a cardiovascular surgeon in order to set a date for my Dad to have yet another operation. This one is not as serious or invasive, and hopefully can be done quickly. I have forgotten the term, but they will insert a device in my Dad's vein to facilitate dialysis. Currently, he uses a catheter in his upper chest that was inserted at the hospital. Supposedly, with the intravenous method, it can shave an hour off of the dialysis time. So of course, my Dad was all for that, and I don't blame him.
One thing that has pointed out how different we are during his adjustment to dialysis is his preference for passing time. He loves to do yardwork, he likes to be active and productive. Even though he could (and did) sit on the couch and watch Fox News all afternoon, he can't stand just sitting and watching TV during dialysis. He doesn't care to read, either. I'm nearly the complete opposite. For me, this would be like a dream situation. I could sit in that chair three times a week and do nothing but watch movies and read? For three hours? Sign me up!
Of course, it's easy for me to say that from the outside. I know that the process is tedious and unpleasant, and it wipes him out for the rest of the day. Basically, the four days a week when he doesn't have dialysis are about the only times he feels as though he's really living. He has become stronger every day, walking frequently without even a cane, and yet every other day he has to be chained to this chair for hours to make him "better." It's interesting to me how our modern medical wonders still haven't made obsolete the phrase "the cure is worse than the disease."
My Dad suffers from kidney failure. The term "failure" had always given me the impression that it was an all-or-nothing proposition, but instead it is more a matter of degree. We have two kidneys, which is generally more than we need. This is what allows kidney donations and transplants. Also, when kidneys stop working, sometimes they just need a break to recover, after which they start right up again. In the mean time, patients with kidney failure get to endure dialysis.
In the simplest terms, dialysis is just hooking up to an artificial kidney three times a week and letting it do the kidneys' work for it. In some cases, this gives the kidneys the break they need to regain functionality. In most cases, this is a procedure that will continue the rest of your life. The process varies in length based on the individual, but for my dad it lasts about three and a half hours.
When he first began the treatment, he was still in the hospital and still suffering from dementia. Most of the time he was able to sleep through it, but on occasion he would become quite ornery and insist on leaving. Later, after he came home, we went to a local dialysis clinic (more on that in a minute). He needed constant supervision for the first month or so, but now he's able to handle it by himself. I spent many sessions with him trying to keep him distracted, and failing. His favorite pastimes seemed to be eavesdropping and staring at the clock, neither one of which is very conducive to passing the time.
He never believed anyone when they told him how long he'd been there, or how much time he had left to go. One time, I thought I would be clever and help him. I started a countdown clock with him at the beginning (while he was still lucid) for 3 hours, 30 minutes. An hour later, he's sure we've been there too long already. I showed him my watch, and without hesitation he said, "Yeah, see? It says we've been here 2 1/2 hours already." Of course he didn't realize the clock was counting backwards.
But all of that is behind him now. He still dreads dialysis more than anything about his current situation, but he's finally learned to accept it. It does help, after all, and cleaning out his systems had certainly helped his mental state.
But let me take a minute to describe the dialysis clinic. You might think that a facility designed to have out-patient medical procedures would be fairly nice. Sadly, that is not the case. First, it is located in strip shopping center where the corner anchor is a sports bar. When you enter the dialysis room, it looks like a blood clinic from the '50s, or, for those of you who fell on hard times in college, like a plasma donation center. There are several rows of green vinyl reclining chairs that would look more at home in a dentist office. TO compliment that look, on the right side of each of these chairs is a large metal crane arm, such as a dentist would use for x-rays. However in this case, the arm contains a small television instead of a camera. On the left side of every chair is the dialysis machine itself. This is an interesting contraption of contradictions. It is about the shape of a small refrigerator. It has two rotating dials on the front that circulate the blood in and out, and look almost like a reel to reel tape deck. Above that is a very high tech touch screen computer monitor. But in sharp contrast to the monitor, the very top of the machine there is a tri-colored lamp that beeps and flashes either red, yellow, or green depending on your status. I cannot describe this light well enough. It looks like something you'd be more likely to see on an end-cap advertising a special at Wal-Mart than on a medical device.
The television comes with headphones, and (if it's working) you can watch any of several broadcast shows. My Dad usually starts dialysis at 11:30. Do you have any idea what kind of quality television is on in the middle of the day? Even he can't stand watching it. My sister brought him a portable DVD player, and that has worked very well. He watches a movie for a couple of hours, and that really takes his mind away from the time.
There are other, closer dialysis places, and we're currently on the waiting list for one. However, I haven't toured it myself, so I have no idea if it is any nicer. At least this other one is next to a grocery store instead of a saloon.
Today I have been on the phone with a cardiovascular surgeon in order to set a date for my Dad to have yet another operation. This one is not as serious or invasive, and hopefully can be done quickly. I have forgotten the term, but they will insert a device in my Dad's vein to facilitate dialysis. Currently, he uses a catheter in his upper chest that was inserted at the hospital. Supposedly, with the intravenous method, it can shave an hour off of the dialysis time. So of course, my Dad was all for that, and I don't blame him.
One thing that has pointed out how different we are during his adjustment to dialysis is his preference for passing time. He loves to do yardwork, he likes to be active and productive. Even though he could (and did) sit on the couch and watch Fox News all afternoon, he can't stand just sitting and watching TV during dialysis. He doesn't care to read, either. I'm nearly the complete opposite. For me, this would be like a dream situation. I could sit in that chair three times a week and do nothing but watch movies and read? For three hours? Sign me up!
Of course, it's easy for me to say that from the outside. I know that the process is tedious and unpleasant, and it wipes him out for the rest of the day. Basically, the four days a week when he doesn't have dialysis are about the only times he feels as though he's really living. He has become stronger every day, walking frequently without even a cane, and yet every other day he has to be chained to this chair for hours to make him "better." It's interesting to me how our modern medical wonders still haven't made obsolete the phrase "the cure is worse than the disease."
Labels:
Dad,
Random Thoughts
Wednesday, March 31, 2010
Thrifting: Books
I love going to thrift stores. This is a hobby I've had all of my life, starting with garage sales when I was a kid. I have a lot of thoughts about it; too much to put in one post, so I'll break it up into different topics that suit my fancy.
I also have a passion for reading. It astounds me that there are so many bookstores, since I rarely see a) anyone in them buying books and b) anyone out in the world reading books. I know there are readers out there, and perhaps they just do it in the privacy of their own home, but it still strikes me as odd that Barnes & Noble is able to stay in business.
Especially when you look at the cost of a new book! New paperbacks are $7.00! Here's where thrift stores are a godsend. I can't remember the last time I spent more than $3 on a book (and that was for illustrated hard-bound editions of Grimm's Fairy Tales and Hans Christian Andersen's Tales published in 1945). Of course, it's not just about the money. I could easily (and often do) pick up books from the local library. There's more to it than that.
And that's where the fun comes in. If I want a particular book, I'll go to the library. But thrift stores are all about serendipity, patience, and the luck of the draw. You never know what you might find. I like to think I read a pretty wide variety of books, so I'm open to just about anything. Kon Tiki for 25 cents? I've heard of that, why not? Just yesterday I picked up The Magic Lantern, Ingmar Bergman's autobiography. Would I ever have thought to look for that in the library? Doubtful. Would I think to ask for it as a gift? Never. But to find it there for a buck was fantastic! I can't wait to read it. With it I also picked up Jude the Obscure, One Hundred Years of Solitude, and some goofy Star Wars book that I never would have paid more than 50 cents for.
There are also books that are staples of every thrift store I've been to. And I'm not talking about the easy ones like some huge mass-market paperback that was printed a billion times. For example, I have yet to visit a book section that didn't have Franzen's The Corrections (a good book, by the way). Nine out of ten of them have Gutterson's Snow Falling on Cedars. What's with that?
On a different note, I have frequently seen book buzzards. I don't know what else to call them. These people must be reselling the books online or something. They come to the book section armed with some sort of hand-held scanning device, then proceed to pull every book off the shelf and scan the barcode. After looking at the results, they either toss it back or into their cart. This bothers me for a number of reasons. Obviously, they're taking advantage of the system and profiting from a charitable organization. Clearly, they aren't really readers. But lastly, it's the thought that my knowledge and skill at finding good or valuable books has been reduced to some piece of electronic equipment.
But my point is, with a used book you bought for a buck, you don't worry about things. If you spill beer or coffee on it (one is far more likely for me than the other), who cares? You won't have to pay the library anything. Did you start reading it and decide you hate it? No problem. Donate it back. You're only out a buck, and you gave to charity twice. I love to give books to my friends if I think they'll like them, and this way I never expect them back. Sometimes if I have a big enough stack of better than average books, I'll sell them at the Half-Price Bookstore and feel like I either made back my investment or earned some extra change.
I buy a lot more books than I'll likely have time to read, but that's a good thing as well. I have a strange private library of books that caught my eye. It's nice to know that when I'm in the mood for something different, I have a lot to choose from at the tip of my fingers.
I also have a passion for reading. It astounds me that there are so many bookstores, since I rarely see a) anyone in them buying books and b) anyone out in the world reading books. I know there are readers out there, and perhaps they just do it in the privacy of their own home, but it still strikes me as odd that Barnes & Noble is able to stay in business.
Especially when you look at the cost of a new book! New paperbacks are $7.00! Here's where thrift stores are a godsend. I can't remember the last time I spent more than $3 on a book (and that was for illustrated hard-bound editions of Grimm's Fairy Tales and Hans Christian Andersen's Tales published in 1945). Of course, it's not just about the money. I could easily (and often do) pick up books from the local library. There's more to it than that.
The Thrill of the Chase
The best places to find cheap books are not necessarily the well-known places like Goodwill or Salvation Army (although they often have good selections). I much prefer the small, local church or community based thrift stores. They usually have many more books coming in, and often price books much less-- paperbacks for fifty cents, hardbacks for a dollar.And that's where the fun comes in. If I want a particular book, I'll go to the library. But thrift stores are all about serendipity, patience, and the luck of the draw. You never know what you might find. I like to think I read a pretty wide variety of books, so I'm open to just about anything. Kon Tiki for 25 cents? I've heard of that, why not? Just yesterday I picked up The Magic Lantern, Ingmar Bergman's autobiography. Would I ever have thought to look for that in the library? Doubtful. Would I think to ask for it as a gift? Never. But to find it there for a buck was fantastic! I can't wait to read it. With it I also picked up Jude the Obscure, One Hundred Years of Solitude, and some goofy Star Wars book that I never would have paid more than 50 cents for.
The Mystery of Mysteries
The stores with the largest selections are usually very helpful and sort their books by subject: fiction, non-fiction, self-help, romance, and mysteries. Some have more categories, some have less, but all of them contain that last one. Those first few may seem self-explanatory, but let me explain what the thrift stores mean by "Mystery"-- everything else. Does it look serious or have the Oprah sticker on it? Fiction. Was it written by Tolkein or have "Star" in the title? Science Fiction. Other than that, it gets shelved in Mystery. Dan Brown? Mystery. Tom Clancy, Ken Follett? Mystery, mystery. Stephen King? Well, that's a tough one. Usually, it's in the "Stephen King" section, but if there isn't room, put it in Mystery. In order to overcome this Screwy Decimal System, you have to develop additional skills.Judging a Book by Its Cover
After a while, you start to recognize patterns in books. I bet I could tell you the type of book, genre, and year of publication (within five years) just by looking at the spine. Big block letters? That's pop fiction, some sort of thriller. Soft cursive against a soothing background? That's "women's fiction." It's easy, really.There are also books that are staples of every thrift store I've been to. And I'm not talking about the easy ones like some huge mass-market paperback that was printed a billion times. For example, I have yet to visit a book section that didn't have Franzen's The Corrections (a good book, by the way). Nine out of ten of them have Gutterson's Snow Falling on Cedars. What's with that?
On a different note, I have frequently seen book buzzards. I don't know what else to call them. These people must be reselling the books online or something. They come to the book section armed with some sort of hand-held scanning device, then proceed to pull every book off the shelf and scan the barcode. After looking at the results, they either toss it back or into their cart. This bothers me for a number of reasons. Obviously, they're taking advantage of the system and profiting from a charitable organization. Clearly, they aren't really readers. But lastly, it's the thought that my knowledge and skill at finding good or valuable books has been reduced to some piece of electronic equipment.
Take and Give
One last benefit of buying books at thrift stores is the ease of disposal. My wife liked to check books out at the library. Every time, she racked up a few dollars-worth of late charges because she didn't return them on time. I kept telling her I could have bought it for her for less. She's finally taken me up on that, and is now a convert. She give me a list of authors/titles to look out for, and it usually isn't long before I find it. She almost bought Deep End of the Ocean one day when I was with her, but I told her I saw it all the time. Two days later and one buck lighter, it was hers.But my point is, with a used book you bought for a buck, you don't worry about things. If you spill beer or coffee on it (one is far more likely for me than the other), who cares? You won't have to pay the library anything. Did you start reading it and decide you hate it? No problem. Donate it back. You're only out a buck, and you gave to charity twice. I love to give books to my friends if I think they'll like them, and this way I never expect them back. Sometimes if I have a big enough stack of better than average books, I'll sell them at the Half-Price Bookstore and feel like I either made back my investment or earned some extra change.
I buy a lot more books than I'll likely have time to read, but that's a good thing as well. I have a strange private library of books that caught my eye. It's nice to know that when I'm in the mood for something different, I have a lot to choose from at the tip of my fingers.
Labels:
Books,
Random Thoughts,
Thrifting
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